3ds Max Modeling for Games
3ds Max Modeling for Games
By:"Andrew Gahan"
Published on 2011 by Taylor & Francis
A guide to game modeling techniques covers such topics as creating complex objects from primitives, vegetation and alpha maps, LODs, and high- and low-poly characters.
This Book was ranked 21 by Google Books for keyword Les contes au coeur de la thérapie infirmière.
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