3ds Max Modeling for Games

3ds Max Modeling for Games

3ds Max Modeling for Games
By:"Andrew Gahan"
Published on 2011 by Taylor & Francis

A guide to game modeling techniques covers such topics as creating complex objects from primitives, vegetation and alpha maps, LODs, and high- and low-poly characters.

This Book was ranked 5 by Google Books for keyword Limplantologie non enfouie.

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